Technical Skills
- Programming: C#, C++, C, Python, Javascript, HTML, CSS, Git, Object-Oriented Programming.
- Game Engines: Unity, Godot, Unreal.
- Related Skills: Game Design, 3D Modelling, Game Production
Personal Skills
- Easy to work within a team.
- Leadership.
- Great self-learning skills.
- Ability in management and organization.
Education
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Degree in Digital Games by the State University of Bahia (UNEB)
From 2017 to 2020
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Certification by SAGA - School of Art, Game and Animation
From 2017 to 2019
Experience
Programmer at Pinauna
From Mar 2020 to NOW
- Developed published a variety of games using Unity Engine.
- Worked with a team of two other people to develop games in different time constraints.
Work For Hire Programmer at Era Games
From Dec 2020 to Feb 2021
- Worked on an existing codebase to implement new features.
- Developed LAN multiplayer functionality using Mirror for Unity.
- Programmed new features and integrated visuals in Unity Engine.
Auxiliary Programmer at Algetec
From Aug 2019 to Dec 2019
- Developed engineering educational software solutions in Unity using C#.
- Worked with a development team in a variety of project.
Programmer and Project Manager at Comunidades Virtuais
From Mar 2018 to Aug 2019
- Prototyped a game about human rights called DIVERCULT in Unity using C#.
- Managed and coordinated the tasks and deadlines of the team.
Quality Assurance Tester at AOCA Game Lab
From Mar 2018 to Aug 2019
- Tested mechanics and systems to assure the quality of the game Arida: Backland’s Awakening.
- Helped identifying and cataloging bugs and problems.